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Brand Name: UNO
Origin: Mainland China
Recommend Age: 18+
Recommend Age: 14+y
Warning: NO
Model Number: UNO FLIP!
Certification: CE
Certification: Europe certified (CE)
Theme: Animals & Nature
Theme: Transportation
Theme: Fantasy & Sci-Fi
Theme: Occupations
Theme: Sports
Theme: Music
Uno is one of the most popular and fun games in the world with simple rules and a flexible number of players from 2 to 10 people! The duration of the batch is 15 minutes. During this time, tactics and surveillance are well inflated, but luck here plays a great role)
At the beginning of the game is determined by the dealer (I.E. E. Suitable for). Everyone pulls the card from the deck-who has the biggest card, it becomes a dealer. If someone pulled out the action card, it pulls again. If more than 1 person stretches the biggest map, they stretch again.
After defining the seller, it gives 7 cards to each player. The top card of the deck flips the image and with it starts the game (this card is the start of the playground). If this is an action card, special actions are performed (see para. More details. Maps of action).
The game begins clockwise.
Each player must place the card in the game deck and the card must match the top card in the game deck by color or by picture. If the player does not have a suitable card, then he takes one card from the deck of the bank and, if it fits, he can only make moving this card, or pick up up, if the player took from the deck of the bank a suitable card, but did not make her movement-he does not receive any fines. The player can pass his own course with a card on a black background, no matter which card is now at the top of the playground.
When the player puts his pre-final card in the reset, he must say "Uno!". If the player didn't say that and the others spotted him before the next player started, he takes 2 cards from the main deck.
If the main deck above-the reset card remains top, and all others push, turning and becoming a new deck. Play continues.
The round won a player who dropped all the cards. Next is the counting points.
The rest of the players calculate the cost of their cards, and this amount is recorded on the player's account.
Wins the player, the first score of 500 points, and loses the one who scored less than all points at this point.
An alternative way of counting points-players accumulates the points with which they remained on their hands at the end of each circle. When one of the players scored 500 points, the player who scored the least points becomes the winner.